0.3.3 Bug fixes and interface


ChatGPT said:

Hey everyone! I’m bringing new updates about the game — I’ve been getting a lot of feedback, and it’s been incredibly valuable.
In this new version, several identified bugs have been fixed, and new features have been added. Below is a full list of the changes:

New Features:

  • Construction Building Interface: You can now track the status of ongoing constructions, including the resources being used and the builders’ progress.

  • Cancel Ongoing Buildings: Any building under construction can now be canceled, and all resources used will be refunded.

  • Controls Interface: On the right side of the screen, you can now see the game controls and shortcuts. They change dynamically based on context, and specific commands were added for testers.

  • Map Limiter: A navigation boundary has been added so the player can’t leave the playable area.

  • Shortcuts: New shortcuts have been configured for the interface.

  • Pause Indicator: The game interface now shows when the game is paused.

  • Game Speed: Improved the control logic for changing the game speed.

Fixes:

  • Misalignment of the resource panel in the interface.

  • Issue where enemies wouldn’t appear.

  • Incorrect data in the workplace interface.

  • Scattered resources on the map were not being collected by stockpilers.

These are just a few of the improvements — the game still has several features not yet implemented, which will be added in future updates.
If you’d like to follow the development more closely, join our community on Discord: https://discord.gg/e8keVXV95q

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